Seventy-Eight is an exploration of women's experiences in the workplace. It is a game that demands the player to perform mediocrity. Playing too well will elicit complaints of "bitchiness" and "coldness", while playing too poorly will evoke comments about the inevitable failure of the player.
This game was made at the Boss Up themed GAMERella game jam at TAG, and we asked participants to record their own voices saying things that they had heard or that had been said to them to give the comments a genuineness. You can play the completed (though not quite polished) version on itch.io here.
Seventy-Eight was made by a three person team. Allison Cole and Jessica Marcotte from tweed couch games and guest artist Myriam Obin.